As soon as the enemy gangs are spawned, they will start to act like normal, walking around at random like the gang would be doing if they spawned by themselves. They almost as hard to kill as your bodyguard homies spawned with "Look Behind" and "Yes".
#GANG MOD GTA 5 INSTALL#
You can either download and install my popcycle.dat from GTAGarage and try that, but you can also press "Look Behind" and "No" at the same time to spawn 3 Ballas and 3 Vagos around you. If you can't find gang members in a zone you want to take over, you have two options. To turn off homies, press "Look Behind" and "Yes" at the same time. They also will respawn if they die or you ditch them. NEW in 1.1 - Homies are now auto-recruited for you. If you don't wait, the homies will ditch you to look for Ballas when they would've left to find them if you didn't recruit them. You can recruit these homies to do drive-bys and such in your car, but wait until they start to roam. You can't spawn more homies until the old ones start to roam like peds looking for Ballas. They will hold a position for about 45 seconds, and then roam looking for any Ballas. They will kill any Ballas or Vagos in gang wars and they are about equal to the gang that attacks you, not retarded like the recruitable homies are. When on foot, press "Look Behind" and "Yes" at the same time to spawn 5 GSF members around you. I don't yet understand how the gang you actually go to war with is determined in these areas. For the territories that have both balla and vagos influence, you can kill any combination of Ballas or Vagos to start the war. The gang that has influence in a district is randomly decided, so it will be a little bit different in each new game you play. Some even have influence from 2 or more gangs. Here is a list of the things added:Įvery district in the map has a gang influence.
#GANG MOD GTA 5 MOD#
This mod adds several things to San Andreas' gameplay.
#GANG MOD GTA 5 HOW TO#
However, my mod is not guaranteed to be perfectly stable, so you NEED TO MAKE BACKUPS OF THESE FILES BEFORE REPLACING THEM! If you don't know how to make a backup, or you want to know how to install this mod for Vice City/GTA3, your IQ is probably not high enough to understand this mod. By default, they are located in the folder C ROGRA~1ROCKST~1GTASAN~1DATASCRIPT and C ROGRA~1ROCKST~1GTASAN~1TEXT. All you need to do is replace your MAIN.SCM, SCRIPT.IMG, and AMERICAN.GXT files with mine. I made this mod in response to this thread: Options Menu - In Place of Turf Reset Sphere I thought I made this clear in the old readme and GTAf thread, but I guess not. But if I never released my mod as you are including or hosting it, then plese refrain from doing so, or I will be forced to tear your balls off, as I have said. If you want to include what I released as version 1, or as version 1.1, that is fine. I don't want you to change what territories are controlled by gangs, include only the modded homies, make every turf ballas, add grove to the turf randomizer, etc. If you want to include my mod in a mod of yours, please include it exactly as I have released it. This is mainly so every hosting site has the most up to date version of my mod. If you want to host my mod, please post in the GTAfourms thread: and tell me where you want to host it. If you even so much as think to attempt to rip my mod, or post it without permission, I will tear your balls off. |DaEllum67's Gang Warfare Mod v1.2 *beta* for GTA: San Andreas| If you still can't get it working, use the conventional SCM replacement version. If you can't get it to work, read the readme. Also changed readme at the bottom to match the readme in version 1.1.Īlso added is an altered popcycle.dat file if you are having trouble finding gang members to kill in certain areas of the map.Īdded DarkPact version for people who don't want to start over. So just TRY to disassemble it and see for yourself!Īdded version 1.1 to download section. You must have extensive knowledge of the SCM's hex format to get my source with BW's Disassembler. Noteworthy: This mod IS copy protected with a scheme I've devised on my own. Disclaimer: Although we make every effort to ensure the validity of submissions to the GTAGarage database, GTANet cannot accept responsibility for the contents of user submitted files.Īdded 1.2 Beta to download scetion.